Roadmap
Future Features
We are actively expanding GGScore. Like a feature once (per visitor) to help us prioritize. Shipped work lives in the changelog.
Players With Stats
Next upPer-map kills, deaths, assists, and K/D on finished matches (2.5.0). Player profile snapshots after map-stats ingest shipped in 2.7.0 — next: archive backfill for older results.
Load Old Matches
Backfill historical finished matches that are not in the API yet, so older results, teams, and events can be queried the same way as recent games.
Auto Webhooks for New Matches
Webhook events that trigger automatically when a new played or upcoming match is added, so your app can sync data in real time.
Auto Messages to Social Groups
Automatic announcements to social media groups and channels when matches are played, with ready-to-share summaries.
Match Share Images
Auto-generate 1280×720 result cards for finished matches. Show them on match pages and Open Graph; attach share_image_url to webhooks and Telegram posts. Architecture defined (admin scoreboard → PNG → CDN).
Player Stats Constructor
Site tool to build and export a personal CS2 stats card from Faceit (primary) and/or Steam (fallback) — separate from pro match results and Match Share Images.
Live Match Timeline
Near real-time match timeline with important events, score progression, and key rounds to power richer live experiences.
Team Form Insights
Precomputed team form signals, streaks, and recent performance indicators for predictions, dashboards, and smarter filters.
API Playground
In-browser sandbox to call public endpoints with a trial key, so developers can explore responses without leaving the site.








