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Roadmap

Future Features

We are actively expanding GGScore. Like a feature once (per visitor) to help us prioritize. Shipped work lives in the changelog.

Players With Stats

Next up

Per-map kills, deaths, assists, and K/D on finished matches (2.5.0). Player profile snapshots after map-stats ingest shipped in 2.7.0 — next: archive backfill for older results.

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Load Old Matches

Backfill historical finished matches that are not in the API yet, so older results, teams, and events can be queried the same way as recent games.

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Auto Webhooks for New Matches

Webhook events that trigger automatically when a new played or upcoming match is added, so your app can sync data in real time.

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Auto Messages to Social Groups

Automatic announcements to social media groups and channels when matches are played, with ready-to-share summaries.

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Match Share Images

Auto-generate 1280×720 result cards for finished matches. Show them on match pages and Open Graph; attach share_image_url to webhooks and Telegram posts. Architecture defined (admin scoreboard → PNG → CDN).

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Player Stats Constructor

Site tool to build and export a personal CS2 stats card from Faceit (primary) and/or Steam (fallback) — separate from pro match results and Match Share Images.

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Live Match Timeline

Near real-time match timeline with important events, score progression, and key rounds to power richer live experiences.

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Team Form Insights

Precomputed team form signals, streaks, and recent performance indicators for predictions, dashboards, and smarter filters.

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API Playground

In-browser sandbox to call public endpoints with a trial key, so developers can explore responses without leaving the site.

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